The Hunter
Confidence is trust in your ability to fail and learn.
Goal
This project was inspired by the game Hunt Showdown. I built a character through the aesthetic of this game while limiting the character design clothing motifs of the Pawnee Tribe. The goal was to accurately match the art direction of the game while making a believable yet dramatized presence within the restrictions of a culture.
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Vision
1: Representation of the Pawnee tribe in movies, paintings, and photography
2: Culturally accurate weapons used by Native American tribes during late 1800
3: Hunt showdown mood board for characters
Process
The head was sculpted in Zbrush with guidance from both Glauco Longhi. Clothing made in Marvelous Designer, Maya, and Zbrush. The Low Rez was built in a combination of Maya and Topogun. While texturing was done in a combination of Mari and Substance painter. The final render was in Marmoset.
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Textures Full Body
Textures Face
I used Vray to lookdev the skin textures I painted in Mari. Transferred those textures to Substance Painter where I finished the rest of my texturing.
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