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ICE Giant & Inspiration

Im a big fan of FromSoftware games, this project was inspired by the cut location from Demon Souls. The Ice giants were not added to the game so I took on the challenge of visualizing what they may have looked like based on what little was shown of them in-game. 

Goal

Goal

The goal was to capture what the Northern Giants would look like within Demon Souls world if that part of the game wasn't canceled. 

Standing Angles.jpg
Standing Angles Glow.jpg
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Vision

I thought that if they lived up north to avoid the expansion of humanity perhaps they would have been able to avoid the same destruction as they did. Also since their arch stone can not be found maybe they collectively broke the stone and adorned it on their armor to gain power or protection of some form. Also since the bodies in Fromsoftware games tend to be slender I took more of an avatar approach to the anatomy than a stereotypical hulking giant. 

Reference
Process

Process

The character was modeled in Maya, Zbrush, and Marvelous Designer. All Textures were done in Substance painter. Presented in Marmoset. 

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Modeling

Anatomy

Armor

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Character 112,000
Weapon 6000

Body Texture & Topology 

Texturing

Texture Passes & Topology 

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